Maze is an adventure type maze game. The game requires the player to defeat an ogre, go through intricate tunnels, and collect a trophy at the end of the game.
You may see different names, like maze_v8. This project has been in development for years, and sometimes the version number changes (i.e. v8 means version 8). Usually, this is due to an improvement that may "break" older versions of the game. Before trying something new, we make sure to keep a copy of the best-so-far version.
Collect the weapons. Defeat the ogre! Go through the maze! Get the trophy!
Players begin in an secluded area, where there is a castle that contains a bow and outside of the castle the player can find a lantern. They can proceed to the next room where they are trapped in a room with an ogre. They have to kill the ogre to gain access to the next room. The next two rooms are a series of mazes. As the player progresses in the maze, more of the maze is revealed. The player can go to different rooms where they can find coins and a blue potion, hearts, an orange potion and a red potion. All the exits in these rooms will lead back to a maze. Once the player finds the right exit from the maze,they will reach the final room. This final room will have a castle with a trophy inside of it for the player to collect.
Bow
Lantern
Trophy
Orange Potion
Blue Potion
Red Potion
Machine Learning is the ability of a computer to make decisions based on current data. This is shown with the ogre.
A finite state machine is any device that can store data at a given time and can cause an action/ output to be taken based on the current state. There can be many states that an machine can take.This is used with machine learning.
The maze project was founded by Dr. Michael Weeks in 2012.
Written by Dr. Michael Weeks. Currently being worked on by Andre Chase Kenneth Randall.
Idea by Eduardo Lopez Jr. This version of the game has equal dimensions.
In development. There is a "3D" button on the side to switch from 2D to 3D and back.